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misc_pup_mophia_med.pup
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Text File
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1999-11-15
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6KB
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129 lines
# Jones 3D Puppet File
#
# mophia_med.pup
#
# Puppet file for aet_sm_70.3do
#
# [MDR]
#
# (C) 1999 LucasArts Entertainment Company LLC. All Rights Reserved.
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Swoop mode
stand sm_fly_70.key 0x10 2 2 #01 Stand
walk sm_fly_70.key 0x10 2 2 #02 Walk
run sm_swoop_70.key 0x10 4 4 #03 Run
walkback sm_fly_back_70.key 0x10 2 2 #04 Walk backward
rising sm_bd_fly_70.key 0x18 4 4 #18 rising
death sm_die_70.key 0x14 6 6 #20 Death
death2 sm_die_70.key 0x14 6 6 #21 Death 2
hit sm_hit_bigL_70.key 0x12 5 5 #75 Generic hit 1
hit2 sm_scream_70.key 0x20 5 5 #76 Generic Hit 2
hitheadl sm_hit_headL_70.key 0x12 1 5 #56 Hit left side of head
hitheadr sm_hit_headR_70.key 0x12 1 5 #57 Hit right side of head
fire sm_attack3_footclaw_70.key 0x12 6 6 #65 Fire 1
fallforward sm_fly_70.key 0x10 2 2 #83 fall
#---------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Flying mode
walk sm_fly_70.key 0x11 2 2 #02 Walk
run sm_fly_70.key 0x11 2 2 #03 Run
turnleft sm_fly_70.key 0x10 2 2 #10 Turn left
turnright sm_fly_70.key 0x10 2 2 #11 Turn right
fire2 sm_attack4_eyebeam_70.key 0x12 6 6 #66 Fire 2
fire3 sm_attack1_wingchop_70.key 0x12 6 6 #67 Fire 3
#---------------------------------------------------------------------------------------
Mode=2, BasedOn=1 # Walking mode
stand sm_stand2_70.key 0x10 0 0 #01 Stand
walk sm_walk_fwd_70.key 0x11 2 2 #02 Walk
run sm_walk_fwd_70.key 0x11 2 2 #03 Run
walkback sm_walk_back_70.key 0x11 2 2 #04 Walk backward
turnleft sm_walk_fwd_70.key 0x10 2 2 #10 Turn left
turnright sm_walk_fwd_70.key 0x10 2 2 #11 Turn right
#---------------------------------------------------------------------------------------
Mode=3, BasedOn=2 # Perched mode
stand sm_stand1_70.key 0x10 2 2 #01 Stand (perch)
jumpfwd sm_bd_fly_70.key 0x12 6 6 #17 (stand2->fly)
stand2walk sm_stand1_bd_fly_70.key 0x12 5 5 #69 (perch to fly)
walk2stand sm_fly_bd_stand1_70.key 0x12 5 5 #70 (fly to perch)
#---------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun drawn
#---------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#---------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#---------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#=======================================================================================
Mode=8 # Unarmed swimming
#---------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#---------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#---------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#---------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#---------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#---------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#---------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#=======================================================================================
Mode=16 # Unarmed crawling
#---------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#---------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#---------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#---------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#---------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#---------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#---------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#=======================================================================================
Joints
0=5 # 0 = Head joint
1=4 # 1 = Neck joint
2=12 # 2 = Hip joint
3=11 # 3 = Firing joint 1
4=6 # 4 = Firing joint 2
5=10 # 5 = Aiming joint 1
6=7 # 6 = Aiming joint 2
#---------------------------------------------------------------------------------------
end